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Commit f3f32bc6 authored by Joachim Tesch's avatar Joachim Tesch
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Fix rainbow texture dark areas at vertices 4146 and 6553

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......@@ -111,6 +111,8 @@ This add-on allows you to add [SMPL-X](https://smpl-x.is.tue.mpg.de) skinned mes
+ Add option to export shape values (and optional bind pose height offset) to .npz
+ If animation was imported with grounded bind pose the applied height offset change is stored as object property so that it can later be exported in the shape-only npz as `bind_pose_height_offset` key. This is needed to be able to later remap grounded bind pose animations to standard bind pose animations.
+ If body shape was created via shape key modification then the offset result from SnapToGroundPlane is stored. Armature must be in default pose for correct SnapToGroundPlane height offset calculation.
+ 20240418:
+ Fix rainbow texture dark areas at vertices 4146 and 6553
## Contact
+ smplx-blender@tue.mpg.de
data/smplx_texture_rainbow.png

3.47 MiB | W: | H:

data/smplx_texture_rainbow.png

2.16 MiB | W: | H:

data/smplx_texture_rainbow.png
data/smplx_texture_rainbow.png
data/smplx_texture_rainbow.png
data/smplx_texture_rainbow.png
  • 2-up
  • Swipe
  • Onion skin
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